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How To Add Policenauts To Playstation Classic

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The original PlayStation (top) note the controller pictured next to the original console is the DualShock, which was introduced in 1997 and the redesigned PS one model (bottom)

"ENOS Lives: U R Not E" note "NOS" stands for "Ninth of September", the engagement of the system's debut in North America (Sept. 9th, 1995). The slogan is a subliminal way of saying "The PlayStation volition launch on September ix, you are not prepare."

So basically, Nintendo disregarded the fine print on a contract with Sony by Hiroshi Yamauchi, then-president of Nintendo. The contract gave Sony all profits for a potential CD-ROM add-on for the Super Nintendo Amusement Organization that was being developed by Ken Kutaragi. Yamauchi didn't like the bargain, so he went with Phillips to develop a different CD-ROM add-on for the SNES, a deal which also imploded and acquired Nintendo to spurn optical media for several years, also as spawning the four games based on Mario and Zelda on the Philips CD-i.

Feeling insulted past Nintendo'southward deportment (Because Nintendo chose to make the declaration in front of a public audience at CES, where the Sony CEO and Ken Kutaragi were also at) note and were actually waiting for their cue from the Big North to get on stage when the Big N dropped the bomb, Sony moved on to attempting to woo the other hot video game company of the time: Sega. They sent Sony Electronic Publishing president Olaf Olafsson and Sony Corporation of America president Micky Schulhof to see with Sega of America president Tom Kalinske, with the logic that both companies had a common enemy in Nintendo. The proposal of partnering with Sony intrigued Kalinske, who met up with Kutaragi, similarly bullish over the concept. The hardware, which both companies agreed had to be CD-based, would likely exist sold at a loss, and the partnership could mean Sega and Sony splitting the losses. Kalinske then brought the idea to the attention of his Japanese analogue Hayao Nakayama and the Sega Board of Directors, who promptly shot it down, claiming "That's a stupid idea, Sony doesn't know how to make hardware. They don't know how to brand software either. Why would we want to practise this?" note (The answer wasn't surprising, in hindsight. Sega of Japan was very jealous of the insane success that their American counterparts were having with the Sega Genesis in comparison to the meager success they had at home with the Sega Mega Drive, and the ensuing internal Right Paw Versus Left Hand drama was leading to several decisions that would ultimately sink the Sega Saturn outside of Japan and destroy their reputation as a hardware manufacturer. This was likely just another idea from the American branch that was shot down on principle. On another note, the claim that Sony didn't know how to make hardware or software comes off every bit rather amusing, given how they designed the audio chip for the SNES and had been building MSX computers - a very pop gaming platform in Nippon - for several years, and had even before and so experimented with the market past releasing a quiz machine. On the software stop, it had been developing and publishing games under the Sony Imagesoft brand for both Sega and Nintendo's consoles since 1989.) Being rudely rejected by the industry's biggest names left Sony reluctant to get into gaming, simply simply giving up would have compounded the humiliation; Sony had to get into gaming to repossess its honor.

Thus, the PlayStation equally we know it was conceived when Sony reworked their fancy CD drive for the SNES and the technical specs from their project with Sega into their own full-fledged video game console. Developers were getting excited by 3D gaming, so Kutaragi designed the system with that in listen and as well made sure it was easy to develop for so programmers could get their 3D arrangement correct out the gate. Sony's developer license had a "come one, come all" approach with very lax censorship policies, which meant that if you could develop a game, you could put it on the PlayStation. This lead to games similar Resident Evil and Silent Loma, horror titles for mature audiences that Nintendo and Sega would not have published at the time. Sony besides had a fairly generous US$10 licensing fee; since PlayStation games sold for nigh United states of america$l, this was lower than the manufacture standard 30% (which would have been $fifteen). Thus began two generations of PlayStation authorization. The hardware was also adopted (often in modified grade) for numerous Arcade Games by major companies such every bit Namco, Capcom, 8ing/Raizing, Taito, and Tecmo. This had the benefit of making arcade ports easier since they could really be ports rather than total conversions (essentially remaking the game from the ground upward for drastically unlike hardware) or Reformulated Games, which had previously been the norm.

In Japan, the PlayStation had a shine start, but the pickup was notwithstanding slower than a new panel from the established brands. The platform was likewise initially unpopular for RPG titles, as it did not have whatever released for it despite debuting in Japan in 1994. The previous-gen Super Famicom was still the most popular system to release RPGs for past this indicate, as Enix chose to release Star Body of water on that system instead of the PlayStation, as did Namco with Tales of Phantasia notation Though that did eventually get an enhanced port to the PS1. It wasn't until the deafeningly loud positive response for Square Soft'due south ground-breaking Terminal Fantasy Vii that other major RPG developers were finally convinced to get on lath.

While it had e'er a success in North America, with a solid launch line-up and the $299 price appear at E3 1995 as a response to the Saturn's $399, it had a bit of a slow start. Sony hired Bernie Stolar as head of Sony Computer Entertainment America, the arm responsible for licensing content and developers for the PlayStation in N America. Stolar's policies, specifically his "Five-Star Policy" that he used to prevent 2D games and JRPG localization releases from being released in North America, held dorsum the organisation while prioritizing sports titles. However, the Japanese arm defenseless on, and post-obit Stolar's removal, the PlayStation actually began to take a foothold in the US with the release of killer apps like Resident Evil, Tomb Raider, the aforementioned Terminal Fantasy VII, and Metal Gear Solid.

Much of the PlayStation's success can exist attributed to the actions of its competitors. The Sega Saturn left a lot to be desired thanks to its hardware being difficult to program for, plus Sega was making many poor decisions at the time (including, but not express to, bringing the same Bernie Stolar aboard later on Sony laid him off) that caused the console to flounder outside of Japan. While the Nintendo 64 was a more powerful automobile and managed to outsell the PS1 in Due north America initially, its potential was bottlenecked by Nintendo's conclusion to stick with cartridges, which were more expensive to produce than CDs and had significantly less storage space. It too came to marketplace nearly two years after the PlayStation, giving Sony a substantial head start. All of this, combined with the low licensing requirements mentioned previously, lead to the PlayStation being the console of pick for tertiary-party developers, giving it a massive and various library of nearly 8,000 games.

Although the PlayStation is now often referred to every bit the "PS1" in gild to differentiate information technology from its long line of successors, only the smaller, redesigned version of the original panel, which was released late in its lifespan in 2000, is officially known as the "PS one" and was titled as such to avert confusion between the original PlayStation model and its impending successor, the PlayStation two. Despite this, written give-and-take of the console typically uses "PS one" to specifically denote the redesigned models and "PS1" to refer to the PlayStation panel in general. That said, Sony has kept the "PS i" designation for its downloadable "PS one Classics" line. Don't confuse it with the latter-day PSX video device, even though information technology was common before the announcement of the PS2 to abbreviate the original PlayStation as "PSX", referring to its original codename "PlayStation X". notation The PSX, released exclusively for Japan in 2003, was a high-finish cantankerous between a PS2 and a DVR. Its only notable contribution was the introduction of the XrossMediaBar interface used in the PlayStation Portable and PlayStation 3. However, referring to the console as "PSX" isn't unheard of.

While it was acclaimed for introducing many to 3D consoles and harboring a large library that mostly took total advantage of CD media, the panel had some infamous hardware problems. Many games had Loads and Loads of Loading that sometimes reached two minutes, and the console was prone to overheating, which was a huge problem when early models put the optical lens right next to the power supply (it would be moved to a less unsafe position in later on revisions). The starting time batches even had a reputation for CD drive bug, as the fully plastic tray moved the laser into a position where information technology was no longer parallel with the CD surface over time. However, none of this stopped the PlayStation from becoming the highest-selling dwelling house video game console in the world at the time. Aside from the inevitable drench of '90s kids with fond memories of Sony's 32-fleck bombshell, the PlayStation also lives on amid the audiophile community due to its audio quality allegedly being significantly better than many dedicated CD players.

In September 2018, Sony appear their own miniature Plug 'north' Play Game panel: the PlayStation Classic, in an attempt to ride off Nintendo's runaway success with their similarly named mini-consoles. It was released on December 3, 2018 (exactly 24 years afterward the original PlayStation's release in Japan), and contained 20 built-in games. Western Listing (exclusives in bold) Battle Loonshit Toshinden, Cool Boarders 2 , Destruction Derby , Terminal Fantasy Vii, K Theft Auto , Intelligent Qube, Jumping Flash!, Metal Gear Solid, Mr. Driller, Oddworld: Abe'due south Oddysee , Rayman , Resident Evil Director's Cut, Revelations: Persona, Ridge Racer Blazon four, Super Puzzle Fighter II Turbo, Syphon Filter , Tekken 3, Tom Clancy'due south Rainbow Half-dozen , Twisted Metallic , Wild Arms. Japanese List (exclusives in bold) Arc the Lad , Arc the Lad Two , Armored Core , Battle Arena Toshinden, Devil Dice , G Darius , Final Fantasy Vii, Gradius Gaiden , Intelligent Qube, Jumping Wink!, Metal Gear Solid, Mr. Driller, Parasite Eve , Resident Evil Manager's Cut, Revelations: Persona, Ridge Racer Blazon 4, SaGa Frontier , Super Puzzle Fighter II Turbo, Tekken 3, Wild ARMS i. While many had high hopes that information technology would be a worthy competitor to Nintendo'due south offerings, the terminal product was met with disappointment from critics and fans, who considered its game choice questionable at best, even considering the licensing problems for some of the more than popular titles. The panel also came with the original joystick-less controllers also, making some games fashion more difficult to play than intended, and despite the fact that the PlayStation had been readily emulated for over two decades, the console was plagued with performance bug and inaccuracies (so much so that the NES Classic is considered a meliorate PS1 emulator), and even more puzzling, some games had the inferior PAL versions included instead (likely due to the multilingual support that would make it easier to sell units worldwide). Not only did this mean that owners had to put upward with the lower 50 Hz refresh charge per unit, it likewise didn't play well with threescore Hz displays, every bit it introduced a lot of microstutter. Finally, the console was considered quite defective in the characteristic department, with a bare-basic UI and no graphical filtering options or relieve states. Perhaps most notably, information technology used an open-source emulator ane could readily install on a PC or Raspberry Pi without having to buy an official device (which is hilariously ironic considering Sony'due south history of suppressing unofficial emulators like Bleem). Word spread of the device'southward cheap quality very quickly, and retailers had so much problem selling it that its cost was slashed mere weeks subsequently its launch from USD $99 to USD $59, and even that wasn't enough to get rid of the mountains of unsold stock that retailers were stuck with. Much of the problems with the device have been attributed to it having been Christmas Rushed.


Specifications:

Processors

  • A MIPS R3000-A 32-bit RISC CPU at 33.8688 MHz.
  • A Vector Unit called the "Geometry Transformation Engine", built inside the CPU.
  • A GPU. Although the CPU/GTE rotates and translates the polygons, the GPU rasterizes and shades them.

Memory

  • two MB main Random Access Memory and 1 MB Video RAM. Bandwidth has a maximum of 130 MB.
  • 512 KB of SRAM memory for sound with BBR compression.
  • 32 KB CD buffer, used for commonly-accessed sectors of the deejay.
  • 128 KB (or 15-"block" note i block = 8 KB, games taking upwards multiple "blocks" were represented in the retention bill of fare manager as multiple save icons, 1 icon for every cake) Memory Cards.
  • Games came on standard CD-ROMs, holding up to 650MB each. They are easily identifiable by their iconic black backs, supposedly as an anti-piracy measure (and while this isn't true, it does make apocryphal games harder to produce). Every bit the system's life progressed and the size and complexity of video games increased, companies began releasing their games on two discs, and a handful (23 in total) came on three or more. The largest game by full file size is the five-disc Tokimeki Memorial ii, at approximately two.18GB.
    • Optical drive is rated for 2x speeds for a read bandwidth of 2.4Mb/due south.
    • Supported the post-obit formats:
      • PlayStation Format CD-ROM
      • CD-DA
      • Video CD (SCPH-5903 only, this model was only released in Southeast Asian countries. Other models require a 3rd party "Pic Card" addition) note The PlayStation uses a proprietary video format that is dissimilar from the established White Book standard. The Motility Decoder co-processor does non decode the MPEG-ane datastream found on White Volume Video CDs, instead opting for a non-standard Motility JPEG format. SCPH-5903 models add a separate daughterboard with an MPEG-i decoder to the lath. Due to the relative unpopularity of the format exterior of Southeast Asia (and perchance to avert paying licensing fees to Philips), Sony had forgone MPEG-1 back up on all other models.

Graphics

  • Theoretical polygon count is 1,000,000... merely that'due south assuming the processor is making nothing else, so it isn't helpful. In real-time games, the count would be effectually 100,000 to 120,000. A few games reached 150,000 polygons a second, which comes out to around iii,500 polygons per frame at xxx fps. Equally a comparing, this is about 1% of what the PS3 can push.
  • But polygon count is only part of it:
    • The graphics processor is a strictly 2d affair with no concept of depth. All 3D math has to be handled and converted into 2nd graphics by the CPU.
    • Textures could be high quality for the time if they were programmed correctly, and could accept quite a bit of particular. Unfortunately, the arrangement lacked filtering for the textures, which meant that loftier-contrast textures would wait blocky upwardly close.
    • Nor was it able to do texture mapping well; due to the use of affine texture mapping (no bookkeeping for perspective or depth), textures by and large appear to warp if placed on triangles considering the graphics processor does not process depth information, which is required to properly utilise a texture map to a triangle. Textures practical only to quadrilaterals are correctly candy considering the locations of a quadrilateral's corners provide enough information to properly texture it, unlike triangles. Some developers came upwards with tricks to minimize these furnishings, but information technology was but something that PlayStation owners got used to. This was made worse because nearly 3D modeling tools are based on triangles as their just primitives, so converting objects to utilise quadrilaterals instead of triangles to brand texture mapping more smooth meant extra work.
    • The graphics processor tin perform Goraud shading on triangles where the lighting and color assigned to a non-textured triangle'due south vertices are smoothly blended throughout the triangle. If the triangle has a texture map, only the lighting tin exist smoothly blended through a triangle. Unfortunately, the graphics processor can only apply apartment shading to a quadrilateral, pregnant that a quadrilateral without a texture has one color and amount of lite throughout information technology, and a textured quadrilateral has i shade of light applied throughout the whole shape. Developers were forced to choose good shading or good texture mapping, simply non both.
    • Furthermore, because the graphics processor does not process depth at all, it requires the CPU to sort polygons from the back to the front, the club that the processor draws them in. Since no perfect system to do so can exist, peculiarly if some polygons go through others, objects that are behind other opaque objects are sometimes shown when they should be hidden.
    • Finally, despite both the vector unit and rasterizer working with stock-still-betoken mathematics (non equally skillful equally an FPU, but much improve than nothing), simply integers tin can be passed between the two with no Z-buffer in place, leading to the Line Boil-esque movement of polygons that typify PlayStation graphics. Lookout man any slow-moving object and you'll notice how the polygons seem to "snap" to each new position, rather than moving smoothly.
  • The "Motion Decoder", a hardware decompressor for JPEG-like image information. This can exist used for yet images, but its chief purpose is to decode a video format similar to Movement JPEG. This made it feasible to mix FMV and polygon graphics, although most games only used it for cutscenes. By contrast, the Sega Saturn and Nintendo 64 used software decoding for FMV (though the Saturn had two CPUs and an optional hardware MPEG decoder for White Book video, while the N64's typically eight-64 Mb carts more often than not precluded the use of FMVs).
  • The system supports standard composite cables, Due south-video cables, and an RF Modulator for coaxial, all via the AV Multi Out port. Nevertheless, very early models as well had regular blended ports (with the very first model also including an S-video port) like a VCR, which was considered very unique every bit most consoles used proprietary AV ports. These AV Direct Out ports allegedly delivered superior audio quality than the AV Multi Out ports, making the early on models popular among audiophiles for use as CD players. The AV Direct Out ports were removed starting with the SCPH-55XX revision.

Peripherals

  • DualShock: Since the PlayStation was developed as a 3D system from the first, having three-dimensional control in its games would exist vital, and so the original PlayStation controller design featured non 1, just two pairs of shoulder buttons for three-dimensional movement. Eventually, in 1997, Sony responded to the Nintendo 64's analog controller and rumble characteristic by incorporating forcefulness feedback and dual analog sticks into the controller. This controller design would later serve as the basis of all Sony first-party gamepad controllers, ranging from the PlayStation 2's DualShock two (with analog pressure-sensitive face up buttons) to the PS3'due south Sixaxis and DualShock three (the sometime added motion-sensing abilities at the cost of strength feedback and the latter brought rumble back while nonetheless using the motility sensor).
    • In the United states, Nintendo attempted to sue Sony for calculation vibration and analog capabilities to the controller, but lost the case because using a different set of engineering to produce the same result didn't violate its patents. Afterward, in 2002, California technology corporation Immersion successfully sued Sony and Microsoft on the same charge, winning in 2006 considering the DualShock violated their patents (Immersion would subsequently partner with Nintendo to develop the "Hard disk Rumble" technology used in the Nintendo Switch).
    • Dual Analog: Actually preceding the DualShock, the Dual Analog controller shared the same push button placement equally its successors, only distinguished itself with its longer grips, concave sticks, ridged shoulder buttons, and an additional compatibility setting for games that supported the little-known analog joystick note (which predates the Dual Analog controller and has what resembles ii flight sticks). It also lacked rumble outside of Nippon.
  • Link Cablevision: A peripheral allowing for playing games with multiplayer modes without the need of Split Screen. Still, it has two problems: 1) a set up of two TVs, 2 PlayStation consoles, and two copies of the game are required, and 2) the cable isn't uniform with the redesigned PS one. Nearly xxx games are compatible with the Link Cable, among which are the Armored Core series, the Wipeout serial, TOCA 2 Touring Cars, and Final Doom.
  • Multitap: Allowed for four controllers to be continued to a unmarried port, as the system otherwise only offered two-player support. Annotation the use of the word "port", as there was no limitation on using two of these, so the system theoretically could have upwards to viii controllers connected to it. Unfortunately, due to the barrier to being able to use more than ii controllers in identify, the panel wasn't close to the multiplayer behemoth its primary competitor was, in addition to the fact its weaker specs made it less applied to implement. Nonetheless, a modest handful of games did support information technology.
  • Net Yaroze: Sony's gift to bedroom programmers all over the globe, the Net Yaroze (Yaroze being Complimentary Japanese for "let's do it") was a ane-of-a-kind development kit marketed to figurer hobbyists as a chance to create their own PlayStation games. The $750 packet included a special region-complimentary blackness PlayStation console, manuals, instruction books, and software to get users started, although users had to supply their own computers and programming skills to create software for information technology. Commonly, these games could be submitted to Sony to exist published on the demo discs of Official PlayStation Mag. While most of the games produced with the Net Yaroze were adequately amateurish clones of commercial games such as Doom, Puzzle Bobble, and Pac-Man (one Doom clone going and then far as to hang a lampshade on it by calling itself Clone), some of them were surprisingly ambitious (such as the Zelda-like RPG Terra Incognita). Although future Sony consoles have not featured similar in-depth homebrew options, it'southward possible to run distributions of Linux on both the PlayStation 2 and, until a firmware update released later the redesigned model, the PlayStation 3, and the demo disc that comes with the PlayStation two features a YABasic programming tool.
  • PlayStation Mouse: A peripheral designed for games with mouse-friendly (or required) interfaces, such as Real-Fourth dimension Strategy games (Command & Conquer series), Indicate & Click Adventure games (Broken Sword, Clock Tower, Discworld), or FPS games (Last Doom, Quake Two). About 50 games, a number of which being Nihon exclusive, are compatible with the PlayStation Mouse. A Tokimeki Memorial-themed mouse was issued as one of the goods of the Tokimeki Memorial 1 Limited Edition Box.
  • PocketStation: Sony's start handheld gaming system, despite information technology non even existence its ain console. Instead, information technology was sold as a memory card peripheral with a Tamagotchi-like pattern, similar to the VMU of the later Sega Dreamcast (though the VMU really came kickoff). It featured a small monochrome screen, a directional pad, and an activeness button, which could exist used to play modest minigames transferred to the system from its parent panel. The arrangement itself never saw release outside of Japan, but some globally-released PocketStation-compatible games retained their compatibility with the system, including Final Fantasy VIII, where the PocketStation game Chocobo World was included every bit a bonus in the PC port. On the original game, Chocobo World could still be played if y'all had imported a PocketStation from Japan.
  • SCPH-131 LCD Screen: A minor, speaker-equipped LCD screen for the PS one. Released as a parcel with the PS one model, the screen attaches to the back of the console via ii large bolts (typically screwed on with a coin), making the PS 1 semi-portable if you lot can commandeer a power outlet (e.g. a car adaptor). The screen also had ports in the back to permit for total AV pass-through to a television, meaning the screen could remain attached indefinitely.

Games/Series:

    open/shut all folders

    A-D

  • Abala Burn down
  • Aconcagua
  • Actua Sports
    • Actua Soccer
    • Actua Golf
    • Actua Soccer Club Edition
    • Actua Golf ii
    • Actua Soccer 2
    • Actua Ice Hockey
    • Premier Manager 98
    • Actua Lawn tennis
    • Actua Golf three
    • Actua Soccer 3
    • Pool Shark (a.k.a. Actua Pool)
    • Premier Manager Ninety Ix
    • Actua Ice Hockey two
  • Advanced Variable Geo
    • Advanced V.G. 2
  • The Take a chance of Niggling Ralph
  • Air Combat
    • Ace Combat 2
    • Ace Combat 3: Electrosphere
  • Akuji the Heartless
  • Aladdin: Nasira'due south Revenge
  • Alien Trilogy
  • Alnam no Kiba
  • Lone in the Dark: Ane-Eyed Jack's Revenge
    • Alone in the Dark: The New Nightmare
  • Alundra
    • Alundra two
  • Ape Escape
  • Apocalypse
  • Arc the Lad
    • Arc the Lad II
    • Arc the Lad 3
  • Area 51
  • Armored Core
    • Armored Core: Projection Phantasma
    • Armored Core: Main of Arena
  • Regular army Men
  • Assault Retribution
  • Asuka 120% Excellent BURNING Fest.
    • Asuka 120% Special Burning Fest.
    • Asuka 120% Final BURNING Fest. (adult by SUCCESS Corp. instead of Fill up-in-Café)
  • Athena: Enkindling from the Ordinary Life
  • Atlantis: The Lost Empire
  • Azure Dreams
  • Backyard Soccer
  • Bakusou Kyoudai! Let's & Go!!: Eternal Wings
  • Banshee's Terminal Weep (every bit Kamaitachi no Yoru Tokubetsu Hen)
  • Barbie
    • Barbie Explorer
    • Barbie Gotta Have Games
    • Barbie Race & Ride
    • Detective Barbie: The Mystery Cruise
    • Barbie: Super Sports
  • Bizarre
  • Batman Beyond: Return of the Joker
  • Battle Arena Toshinden
    • Battle Arena Toshinden 2
    • Battle Arena Toshinden 3
    • Battle Arena Toshinden iv
    • Toshinden Bill of fare Quest
    • Puzzle Loonshit Toshinden
    • Boxing Loonshit Nitoshinden
  • Battle Hunter
  • Fauna Wars: Transformers
    • Transformers: Beast Wars Transmetals
  • beatmania
  • Across the Across
  • Bishi Bashi Special (notable in that information technology has two versions: the original Japanese version and a European version that combines both this game and the sequel into one CD)
    • Bishi Bashi Special 2
    • Bishi Bashi Special 3
    • Salaryman Champ: Tatakau Salaryman
  • Black/Matrix
  • Blade (2000)
  • Blast Sleeping accommodation
  • Blaster Master: Blasting Again
  • Blasto
  • Blazing Dragons
  • Bloody Roar
    • Bloody Roar ii: Bringer Of The New Age
  • Blue Breaker: Egao no Yakusoku
    • Blue Breaker Burst: Bishou Hohoemi o Anata to
    • Blueish Breaker Flare-up: Egao no Asu ni
  • Bob the Builder: Tin We Fix It?
  • Bomb Gunkhole
  • Bomberman:
    • Bomberman Fantasy Race
    • Bomberman Land
    • Bomberman Wars
    • Bomberman World
  • Brain Dead 13
  • Bratz
  • Brave Fencer Musashi
  • Brave Prove
  • Brave Series:
    • Brave Saga: Shin Sedai Robot Senki
    • Brave Saga 2
    • GaoGaiGar: Blockaded Numbers
  • Breakout
  • Breath of Burn down:
    • Jiff of Burn down Iii
    • Breath of Fire Iv
  • Brigandine: The Legend of Forsena
  • Cleaved Helix
  • Broken Sword
  • Bubsy 3D
  • Bugs Bunny: Lost in Time
    • Bugs Bunny & Taz: Fourth dimension Busters
  • A Bug'south Life
  • Bushido Blade
    • Bushido Blade 2
  • Bust a Groove
    • Bust a Groove 2
  • Bust-A-Motility (non to exist dislocated with the above Bust a Groove)
    • Bust-A-Move 2
    • Bust-A-Motility 3
    • Bust-A-Movement 4
  • Buster Bros. Collection
  • Fizz Lightyear of Star Command
  • C-12: Final Resistance
  • Capcom vs. SNK: Millennium Fight 2000 Pro
  • Captain Commando
  • Cardinal Syn
  • Carmageddon
  • Castlevania:
    • Castlevania: Symphony of the Night
    • Castlevania Chronicles
  • Centipede (1998)
  • Chicken Run
  • Chrono Trigger
    • Chrono Cantankerous
  • The City of Lost Children
  • Civilization (Japan exclusive)
    • Civilisation Ii
  • Cleopatra Fortune
  • Clock Belfry (1995)
    • Clock Tower ii
    • Clock Tower Two: The Struggle Within
  • Colin McRae Rally
    • Colin McRae Rally two
  • Colony Wars
    • Colony Wars: Vengeance
    • Colony Wars Iii: Red Sun
  • Community Pom
  • Constructor
  • Contra:
    • C: The Contra Adventure
    • Contra: Legacy of War
  • Cooking Fighter Hao
  • Cool Boarders
    • Absurd Boarders 2
    • Cool Boarders 3
    • Cool Boarders 4
    • Cool Boarders 2001
  • Cotton wool Original
    • Cotton 100%
  • Inaugural Vampires
  • Cowboy Bebop
  • Crash Bandicoot:
    • Crash Bandicoot (1996)
    • Crash Bandicoot 2: Cortex Strikes Back
    • Crash Bandicoot 3: Warped
    • Crash Team Racing
    • Crash Bash
  • Criminal offense Crackers
    • Criminal offense Crackers 2
  • Crisis Trounce
  • Crisis City
  • Croc: Legend of the Gobbos
    • Croc ii
  • Crypt Killer
  • Crusader: No Remorse
  • CT Special Forces
  • Cu-On-Pa
  • Cyberbots: Total Metal Madness
  • D
  • Daikoukai Jidai IV: Porto Estado
  • DanceDanceRevolution
  • Dancing Blade: Katte ni Momotenshi!
    • Dancing Blade Katte ni Momotenshi II: Tears of Eden
  • Darius Gaiden
    • G.Darius
  • Darkstalkers: The Night Warriors
    • Darkstalkers 3
  • Night Seed
    • Dark Seed II
  • Dead or Alive
  • Deathtrap Dungeon
  • Descent
  • Destrega
  • Dexter's Laboratory: Mandark's Lab?
  • Diablo
  • Die Hard Trilogy
    • Die Difficult Trilogy 2: Viva Las Vegas
  • Digimon:
    • Digimon Digital Card Battle
    • Digimon World
    • Digimon World 2
    • Digimon World 3
    • Digimon Rumble Loonshit
  • Dino Crisis
    • Dino Crunch two
  • Dinosaur
  • Discworld
    • Discworld II: Mortality Bytes!
    • Discworld Noir
  • Disruptor
  • DoDonPachi
  • Donald Duck: Goin' Qu@ckers
  • Doom: Custom PlayStaton Edition
    • Final Doom
  • Double Dragon (Neo-Geo)
  • Dragonseeds
  • Dragon Ball:
    • Dragon Brawl Z: Ultimate Battle 22
    • Dragon Ball GT: Final Bout
  • Dragon Quest Vii
  • Dragon Valor
  • Driver
    • Driver 2
  • Duke Nukem:
    • Knuckles Nukem: Land of the Babes
    • Duke Nukem: Time to Kill
    • Knuckles Nukem: Total Meltdown
  • Dynasty Warriors

    Eastward-H

  • Hawkeye 1: Harrier Assault
  • Echo Nighttime
  • Eggs of Steel
  • Ehrgeiz
  • Einhänder
  • Elemental Gearbolt
  • The Emperor'due south New Groove
  • EOS: Border of Skyhigh
  • Eternal Eyes
  • Evil Expressionless: Hail to the Male monarch
  • Evil Zone
  • Excalibur 2555 A.D.
  • Extra Bright
  • Fade to Blackness
  • Fatal Fury:
    • Fatal Fury: Wild Ambition
    • Real Tour Garou Densetsu Special: Dominated Mind (Japan sectional)
  • Fright Effect
  • Felony 11-79
    • Runabout 2
  • Fighter Maker
  • Fighters' Impact
    • Vs. (an American localized version of Fighters' Impact)
  • Fighting Forcefulness
  • Last Fantasy:
    • Chocobo'southward Mysterious Dungeon
    • Chocobo Racing
    • Last Fantasy 7
    • Final Fantasy VIII
    • Final Fantasy IX
    • Final Fantasy Tactics
  • Fire Pro Wrestling: Atomic number 26 Slam '96
    • Burn Pro Wrestling G
  • Forget Me Not: Palette
  • Forsaken
  • Fox Hunt
  • Frogger
    • Frogger 2: Swampy's Revenge
  • Front end Mission
    • Front Mission Alternative
    • Front Mission 2
    • Front Mission three
  • Fuuun Gokuu Ninden
  • M-Police
  • The Game Of Life
  • Gaia Seed: Projection Seed Trap
  • Galerians
  • Gamera 2000
  • Ganbare Goemon:
    • Ganbare Goemon: Kuru nara Koi! Ayashige Ikka no Kuroi Kage
    • Ganbare Goemon: Ōedo Daikaiten
    • Ganbare Goemon: Shin Sedai Shūmei!
    • Ganbare Goemon: Uchū Kaizoku Akogingu
  • GEAR Fighter Dendoh
  • GeGeGe no Kitarō: Gyakushuu! Youkai Daikessen
  • Gekido: Urban Fighters
  • Gekioh: Shooting King
  • Genei Tougi Shadow Struggle
    • Critical Blow
  • Geppy X
  • Gex
    • Gex 3D: Enter the Gecko
    • Gex three: Deep Cover Gecko
  • Ghost in the Shell
  • Ghoul Panic
  • Glover
  • Gobli's Run a risk
  • Gold and Glory: The Route to El Dorado
  • Gradius Gaiden
  • The Granstream Saga
  • Gran Turismo
    • Gran Turismo 2
  • 1000 Theft Auto
    • Grand Theft Motorcar 2
  • Grandia
  • The Great Battle 6
  • The Grinch (2000)
  • Guardian'southward Crusade
  • Gubble
  • Guilty Gear: The Missing Link
  • Gunbare! Game Tengoku 2
  • Gunbird
  • Gundam:
    • Gundam: The Battle Chief
    • Gundam: The Boxing Master ii
    • Gundam: Battle Assault
    • Gundam Battle Assault 2
  • Gunfighter: The Legend of Jesse James
  • Gungage
  • Gunmm: Martian Memory
  • Gunners Heaven (released in PAL territories as Rapid Reload)
  • Gunparade March
  • Harmful Park
  • Harry Potter:
    • Harry Potter and the Philosopher's Stone
    • Harry Potter and the Chamber of Secrets
  • Harukanaru Toki no Naka de (the original ane)
  • Harvest Moon: Back to Nature
    • Harvest Moon: Dorsum To Nature For Daughter (Japan exclusive for the console, but was translated internationally for a PSP port)
  • Heart of Darkness
  • Hell Night
  • Herc's Adventures
  • Hermie Hopperhead: Flake Panic
    • Tamago de Puzzle
  • Hexen
  • Hiryū no Ken:
    • Virtual Hiryu no Ken
  • Hogs of War
  • Hokuto no Ken: Seikimatsu Kyūseishu Densetsu
  • Hoshigami: Ruining Blue Earth
  • Hydro Thunder
  • Hyper Speed GranDoll

    I-L

  • Incredible Crunch
  • Intelligent Qube
  • Inuyasha: A Feudal Fairy Tale
  • Irritating Stick
  • Iru
  • iS: Internal Department
  • Jackie Chan Stuntmaster
  • Jade Cocoon
  • Bailiwick of jersey Devil
  • Jet Moto
    • Jet Moto 2
    • Jet Moto 3
  • Johnny Bazookatone
  • JoJo'south Bizarre Gamble: Heritage for the Future
  • Jumping Wink!
    • Jumping Flash! 2
    • Robbit Monday Dieu
  • JumpStart
    • Jumpstart Wildlife Safari
  • Jurassic Park:
    • The Lost World: Jurassic Park
    • Warpath: Jurassic Park
  • Kaisoku Tenshi: The Rapid Angel
  • Kakuge Yaro
  • Kamen Rider
    • Kamen Rider (a video game based on the kickoff series that started the entire franchise)
    • Kamen Passenger V3
    • Kamen Rider Kuuga
    • Kamen Rider Agito
    • Kamen Rider Ryuki
    • Kamen Passenger: The Bike Race (features various Riders upwards to Agito)
  • Kartia: The Word of Fate
  • Kensei: Sacred Fist
  • Kero Kero Male monarch
  • Kid Klown In Crazy Hunt 2: Love Love Honey Soudatsusen
    • The Bombing Islands: Kid Klown'southward Craze Puzzle
  • The King of Fighters:
    • The King of Fighters '95
    • The King of Fighters '96 (Japan exclusive)
    • The King of Fighters '97 (Nihon sectional)
    • The King of Fighters '98 (Japan exclusive)
    • The Rex of Fighters '99: Millennium Battle
  • Kingsley'southward Risk
  • King'southward Field (Nihon exclusive)
    • King'south Field II (King's Field outside Nippon)
    • King'due south Field Three (King's Field II exterior Japan)
  • Klaymen Klaymen: Neverhood no Nazo (Japan exclusive)
    • Skullmonkeys
    • Klaymen Gun Hockey (Nihon exclusive)
  • Klonoa: Door to Phantomile
  • KoroKoro Post Nin
  • Koudelka (precursor to Shadow Hearts)
  • Krazy Ivan
  • Kyuutenkai
  • Legacy of Kain
    • Blood Omen: Legacy of Kain
    • Legacy of Kain: Soul Reaver
  • Legend (1998)
  • The Legend of Dragoon
  • Legend of Legaia
  • Legend of Mana
  • LEGO:
    • LEGO Isle ii: The Brickster's Revenge
    • LEGO Racers
  • Lemmings:
    • 3D Lemmings
    • The Adventures of Lomax
    • Lemmings & Oh No! More Lemmings
  • Lethal Enforcers I & 2
  • Lightning Legend: Daigo no Daibouken
  • Lilo & Stitch: Problem in Paradise (non subtitled on the game's American release)
  • The Lion King: Simba's Mighty Hazard
  • Loaded
    • Re-Loaded
  • Looney Tunes Racing
  • The Lost Vikings 2 (a.k.a. Norse past Norsewest: The Return of the Lost Vikings)
  • Dear & Destroy
  • LSD: Dream Emulator
  • Lucifer Ring
  • Lunar:
    • Lunar: Silver Star Story Consummate
    • Lunar 2: The Eternal Blue Consummate

    M-P

  • Machi
  • Machine Hunter
  • Macross: Practise You Remember Love?
  • Mad Stalker: Full Metal Force
  • Magical Driblet
    • Magical Drop III
    • Magical Drop F
  • Majokko Daisakusen: Little Witching Mischiefs
  • Majotachi no Nemuri
  • Makeruna! Makendou 2
  • Martian Gothic Unification
  • Marvel vs. Capcom:
    • X-Men: Children of the Atom
    • Curiosity Super Heroes
    • 10-Men vs. Street Fighter
    • Marvel Super Heroes vs. Street Fighter
    • Marvel vs. Capcom: Disharmonism of Super Heroes
  • Mary-Kate and Ashley Olsen
    • Crush Course
    • Magical Mystery Mall
    • Winners Circle
  • The Masters Fighter
  • MDK
  • Medal of Award
    • Medal of Accolade: Surreptitious
  • MediEvil
    • MediEvil 2
  • Mega Man:
    • Mega Man (Archetype):
      • Mega Man viii
      • Mega Man: Boxing & Chase
      • Rockman Complete Works
      • Super Adventure Rockman
    • Mega Human being Legends
      • Mega Man Legends 2
      • The Misadventures of Tron Bonne
    • Mega Man X:
      • Mega Homo X3
      • Mega Man X4
      • Mega Man X5
      • Mega Man X6
  • Memories Off (original and 2nd)
  • Metal Gear Solid
  • Metal Slug
    • Metallic Slug
    • Metal Slug X
  • Mickey's Wild Adventure
  • Micro Machines V3
  • Mitsumete Knight
  • Mizzurna Falls
  • Monkey Hero
  • Monster Rancher
    • Monster Rancher ii
    • Monster Rancher Episode 2: Battle Card
    • Monster Rancher: Hop-A-Bout
  • Monsters, Inc.: Scream Team
  • Moon: Remix RPG Adventure (Nihon exclusive)
  • Mortal Kombat:
    • Mortal Kombat II (Japan exclusive)
    • Mortal Kombat 3
      • Mortal Kombat Trilogy
    • Mortal Kombat 4
    • Mortal Kombat Mythologies: Sub-Zero
    • Mortal Kombat: Special Forces
  • Motor Toon Grand Prix
  • The Mummy (2000)
  • The Muppets:
    • Muppet Monster Adventure
    • Muppet Race Mania
  • Myst
    • Riven
  • N2O: Nitrous Oxide
  • NASCAR Rumble
  • Nectaris: Military Madness
  • Demand for Speed:
    • The Demand for Speed
    • Demand for Speed II
    • Need for Speed Iii: Hot Pursuit
    • Need for Speed: High Stakes
    • Need for Speed: Porsche Unleashed
  • Nekketsu Oyako (launch championship)
  • NFL Rush (2000 and 2001)
  • Nicktoons Racing
  • Dark Striker
  • Nightmare Creatures
    • Nightmare Creatures Ii
  • Ninja Hayate
  • Ninja Jajamaru-kun: Onigiri Ninpouchou
  • Ninja: Shadow of Darkness
  • No Ane Tin End Mr. Domino
  • Apex
  • Oddworld: Abe's Oddysee
    • Oddworld: Abe's Exoddus
  • Off-Earth Interceptor
  • Ogre Battle: The March of the Black Queen
    • Tactics Ogre
  • Omega Boost
  • One
  • Ane Slice Mansion
  • OverBlood
    • OverBlood ii
  • Pac-Man:
    • Pac-Human being World: 20th Ceremony
    • Ms. Pac-Homo Maze Madness
  • Pajama Sam: Yous Are What You Consume from Your Caput to Your Feet (a port of the calculator game)
  • Pandemonium! (1996)
    • Pandemonium two
  • Panzer Bandit
  • Panzer Front
  • PaRappa the Rapper
    • Um Jammer Lammy
  • Parasite Eve
    • Parasite Eve two
  • Parodius:
    • Gokujou Parodius Da! Deluxe Pack
    • Jikkyō Oshaberi Parodius
    • Paro Wars
    • Sexy Parodius
  • Pepsiman
  • Peter Pan: Return to Never Land
  • Philosoma
  • Pinball Fantasies
  • Pinball Aureate Logres
  • Pinobee
  • Pitfall 3D: Beyond the Jungle
  • Planet of the Apes (2001)
  • Play with the Teletubbies
  • Policenauts (Japan exclusive)
  • Pocket Fighter
  • Pong: The Next Level
  • Power Instinct ii
  • The Powerpuff Girls: Chemical 10-Traction
  • Power Rangers
    • Power Rangers Lightspeed Rescue
    • Power Rangers Time Force
  • PowerSlave notation Exhumed in Europe
  • Central Rage
  • Project: Horned Owl
  • Pro Pinball:
    • Pro Pinball: The Web
    • Pro Pinball: Timeshock!
    • Pro Pinball: Large Race U.s.
    • Pro Pinball: Fantastic Journey
  • Psychic Forcefulness
    • Psychic Strength ii
    • Psychic Strength Puzzle Taisen
  • Puchi Carat
  • Punky Skunk
  • Puyo Puyo:
    • Puyo Puyo Tsu-Ketteiban
    • Puyo Puyo Dominicus-Ketteiban
    • Puyo Puyo~n: Together with Carbuncle
    • Puyo Puyo BOX

    Q-T

  • Quiz Nanairo DREAMS
  • The Raiden Project
    • Raiden DX
  • Rakugaki Beginning
  • Rama
  • Ranma ½: Battle Renaissance
  • Rascal
  • Rayman
    • Rayman two: The Great Escape
    • Rayman 1000
  • RAY Serial:
    • RayStorm
    • RayCrisis: Series Termination
  • Fix 2 Rumble Boxing
    • Ready 2 Rumble Boxing: Round 2
  • Real Robots Last Assail
  • Resident Evil:
    • Resident Evil
    • Resident Evil 2
    • Resident Evil 3: Nemesis
    • Resident Evil: Gun Survivor
  • Resurrection: Ascension ii
  • Reverthion
    • Steeldom
  • Revolution Ten
  • Ridge Racer:
    • Ridge Racer
    • Ridge Racer Revolution
    • Rage Racer
    • R4: Ridge Racer Type 4
  • Rising Zan: The Samurai Gunman
  • Rival Schools
    • Shiritsu Justice Gakuen: Nekketsu Seisyun Nikki 2 (a Nihon exclusive update of the first game)
  • Road Blaster
  • Route Rash
    • Road Rash 3D
    • Road Rash: Jailbreak
  • Robotron X
  • Rock Raiders
  • Rogue Trip: Vacation 2012
  • Roll Away
  • Rollcage
    • Rollcage Stage II
    • Firebugs
  • RPG Maker
  • Saber Marionette J: Battle Sabers
  • Sabrina the Teenage Witch: A Twitch in Time
  • Sa Ga Frontier
    • SaGa Borderland 2
  • Saiyuki: Journey West
  • Samurai Shodown:
    • Samurai Shodown III: Blades of Blood
    • Samurai Shodown Four: Amakusa'due south Revenge (Japan exclusive)
    • Samurai Shodown: Warriors Rage
  • Series Experiments Lain
  • Shadow Man
  • Shaman King: Spirit of Shamans
  • Sheep, Dog 'northward' Wolf
  • Shin Megami Tensei
    • Shin Megami Tensei I
    • Shin Megami Tensei II
    • Shin Megami Tensei if...
    • Soul Hackers
    • Persona:
      • Revelations: Persona
      • Persona ii: Innocent Sin & Eternal Punishment
  • Sidewinder
    • Sidewinder 2: Let's Dance in the Skies
  • Silent Hill
  • Silent Bomber
  • Silhouette Delusion
  • The Silver Case
  • Skeleton Warriors
  • Slap Happy Rhythm Busters
  • Slayers Wonderful
  • Snatcher (Japan exclusive)
  • Sol Divide: Sword of Darkness
  • Solar Eclipse
  • Sonic Wings Special
  • Soul Bract
  • South Park
    • Due south Park Rally
  • Soviet Strike
    • Nuclear Strike
  • Speed Ability Gunbike
  • Speed Racer
  • Spice World: The Video Game
  • Spider: The Video Game
  • Spider-Man (2000)
    • Spider-Man ii – Enter: Electro
  • SpongeBob SquarePants: SuperSponge
  • Spyro the Dragon:
    • Spyro the Dragon (1998)
    • Spyro 2: Ripto's Rage! (Spyro 2: Gateway to Glimmer in Europe.)
    • Spyro: Year of the Dragon
  • Star Gladiator Episode I: The Final Cause
  • Star Ocean: The Second Story
  • Star Sweep
  • Star Wars:
    • Star Wars: Nighttime Forces
    • Star Wars: Episode I - The Phantom Menace
    • Star Wars Episode I: Jedi Power Battles
    • Star Wars: Masters of Teräs Käsi
    • Star Wars: Insubordinate Assault II: The Hidden Empire
  • Steel Reign
  • Street Fighter:
    • Street Fighter Alpha: Warriors' Dreams
    • Street Fighter Alpha 2
    • Street Fighter Blastoff 3
    • Street Fighter Collection
    • Street Fighter EX Plus α
    • Street Fighter EX 2 Plus
  • Strider
    • Strider two annotation Comes bundled with the kickoff game
    • Strider Hiryu: Capcom Game-Volume
  • Strikers 1945
    • Strikers 1945 II
  • Suikoden
    • Suikoden II
  • Summon Night
  • Super Robot Shooting
  • Super Robot Wars:
    • Shin Super Robot Wars
    • Super Robot Wars Complete Box, which has remakes of:
      • Super Robot Wars two
      • Super Robot Wars 3
      • Super Robot Wars EX
    • Super Robot Wars F
      • Super Robot Wars F Final
    • Super Robot Wars Alpha ane
      • Super Robot Wars Blastoff Gaiden
  • Super Sentai
    • Hyakujuu Sentai Gaoranger
    • Ninpuu Sentai Hurricaneger
  • Syphon Filter
    • Syphon Filter 2
    • Syphon Filter 3
  • T'ai Fu: Wrath of the Tiger
  • Tail Concerto
  • Tail of the Lord's day
  • Tales Serial:
    • Tales of Destiny
    • Tales of Eternia
    • Tales of Phantasia
  • Tarzan (a port of the computer game of the same proper name)
  • TearRing Saga
  • Tecmo Stackers
  • Tecmo's Deception: Invitation to Darkness
    • Kagero: Charade II
    • Deception III: Nighttime Delusion
  • Tekken
    • Tekken 2
    • Tekken 3
  • Tempest X3
  • Tenchu: Stealth Assassins
    • Tenchu 2: Birth of the Stealth Assassins
  • Tetris:
    • Tetris Plus
    • Tetris with Cardcaptor Sakura: Eternal Centre
  • Theme Hospital
  • Theme Park
  • Threads of Fate
  • 1000 Arms
  • Iii Wonders
  • Thunder Strength Five: Perfect Organisation
  • Tigger'south Honey Chase
  • Fourth dimension Commando
  • Fourth dimension Crunch
  • Time Gal
  • Tiny Tank
  • Tobal No. 1
    • Tobal 2
  • Tokimeki Memorial (Kirameki and Hibikino sagas)
  • Tokyo Mew Mew: Tojo Shin Mew Mew! – Minna Issho ni Gohoshi Suru Nyan
  • Tomb Raider
    • Tomb Raider II
    • Tomb Raider III: Adventures of Lara Croft
    • Tomb Raider: The Final Revelation
    • Tomb Raider Chronicles
  • Tomba!
    • Tomba! 2: The Evil Swine Return
  • Tomorrow Never Dies
  • Top Store
  • Touki Denshou: Angel Optics
  • Toy Story 2
  • TRAG: Tactical Rescue Assault Group Mission of Mercy
  • Trap Gunner: Countdown to Oblivion
  • Treasure Planet
  • Truthful Pinball
  • Tunnel B1
  • TwinBee:
    • Detana!! TwinBee Yahoo! Palatial Pack
    • TwinBee RPG
    • TwinBee Taisen Puzzle Dama
  • Twisted Metal
    • Twisted Metal ii
    • Twisted Metallic 3
    • Twisted Metallic 4
    • Twisted Metal: Small Brawl

    U-Z

  • Ubik
  • Ultraman Fighting Evolution
  • Umihara Kawase Shun
  • Uncharted Waters: New Horizons
  • Urban Chaos
  • V-Rally
    • V-Rally 2
  • Vagrant Story
  • Valkyrie Profile
  • Vandal Hearts
    • Vandal Hearts ii
  • Vanguard Bandits
  • Vib-Ribbon
  • Viewpoint
  • Vigilante viii
    • Vigilante eight: 2d Criminal offence
  • Voltage Fighter Gowcaizer
  • WarGames Defcon one
  • War Gods
  • Warhawk
  • Warriors of Might and Magic
  • Who Wants to Be a Millionaire?
  • Wild 9
  • Wild Arms
    • Wild ARMs
    • Wild Artillery ii
  • Wing Commander:
    • Wing Commander 3: Heart of the Tiger
    • Wing Commander 4: The Price of Freedom
  • The Globe Is Not Enough
  • Xena: Warrior Princess
  • Xenogears
  • The X-Files Game
  • X-Men: Mutant Academy
    • X Men Mutant University 2
  • Yarudora
    • Double Bandage
    • Kisetsu o Dakishimete
    • Sampaguita
    • Yukiwari no Hana
  • You Don't Know Jack
    • YDKJ: Mock 2
  • Yu-Gi-Oh!:
    • Yu-Gi-Oh! Forbidden Memories
    • Yu-Gi-Oh! Monster Capsule Breed and Battle
  • Yuuyami Doori Tankentai
  • Zeiram Zone
  • Zippo Split
    • Zero Divide 2: The Secret Wish
  • Zoop

The PlayStation provides examples of:

  • Advertisement Campaigns: "U R Not E" (with the "e" colored red - thus, "You are non ready"). Information technology was big the first couple years of the console'due south life.
  • Blipvert: Some of those early "U R Not Due east" ads had images on the screen for only a couple frames. Notably, the intro sequences on the first few Interactive CD Samplers had cheat codes flash on the screen that were impossible to read without recording the footage with a VCR and pausing it.
  • Early Installment Weirdness: The DualShock controller pattern has become such an iconic piece of the production lineup that the original joystickless controllers look baroque and barren by comparison. Nonetheless, the use of the right stick for photographic camera control didn't become widespread until the side by side generation, and then many of games on the system (for example, all three Spyro the Dragon games) map photographic camera command to confront/shoulder buttons while the right stick does nothing, to avert screwing over players who didn't withal own the DualShock.
  • Easter Egg: One of the absurd things virtually the system was that in many games that used Red Volume/Compact Disc Digital Audio, it loaded the level data into the RAM, allowing the laser to read the soundtrack data on the CD. And then, if yous pop open the CD lid, take the game disc out, and insert a music CD, you lot tin play the game with different music (at least, until the next fourth dimension the game has to load more game data). Believe it or not, that was pretty bang-up at the time. Vib-Ribbon in particular turned this unintended trick into a total-on gameplay feature, allowing the thespian to create custom levels simply by swapping out the game disc for a music CD (though track one will e'er be unplayable, as the Vib Ribbon disc uses that for game data, which translates extremely poorly when converted to sound).
    • The Interactive CD Samplers had this; if you pressed the shoulder buttons on certain tiles, they would accept three-button codes on the backside when they flipped. Insert the lawmaking and you lot would get a static screen of codes, or a hidden video or playable demo.
  • FMV: A staple of many PS1 games, especially early. FMV had existed before on the Sega CD and CD-i, just the PS1 was the commencement panel to successfully do so in a way comparable to actual domicile videocassettes, thank you to its college processing ability.
  • Magazines: Had a number of official and unofficial magazines defended to merely the PlayStation throughout its summit years. Too, Sony itself produced PlayStation Secret, a quarterly "magazine" that was a double disc with playable demos, likewise as non-interactive items like interviews, behind-the-scenes/making-of videos, tips and tricks, cheat codes, and save file downloads.
  • Mascot: Unlike its more than traditional competitors, the Playstation didn't have an official offset-party mascot. Instead it accumilated a number of unofficial mascots every bit sure games became smash successes and were given Wolverine Publicity — Chief among these were Crash Bandicoot, Spyro the Dragon, and Lara Croft.
  • Overcrank: Used to provide the arrangement startup audio of all things: the PS1 simply runs iii dissimilar sound clips (a saw wave, windchimes, and a reversed recording of breaking glass) at an incredibly tiresome speed, leading to the booming, elegiac tune that has since go a authentication of the console's identity. Additionally, the samples are slightly detuned betwixt sound channels and run through the console'south reverb processor, further enhancing the stereo image of the sound. Incidentally, these clips are also how the console ensures that information technology boots up and loads a disc properly; errors during either process crusade the samples to play back improperly, which is what causes error sounds like "Personified Fear" * when the console hangs merely before the "PS" logo starts to fade in; if you expect advisedly, you'll notice the screen is nighttime grey rather than blackness, suggesting that it loads the necessary sounds simply before the screen goes totally black and "Fearful Harmony" * when the console slows to a crawl as the "PlayStation" wordmark fades in, causing the chimes to play out much longer than they usually do.
  • No Export for You: Inevitable, given how massive the console's library was. Tons of titles from Japan never saw the light of mean solar day in America, although PlayStation Underground subscribers got a small sampling of a few of them, equally they often included an Imports section with playable demos on their discs.
  • Production Facelift: The system had over twenty models inside its lifetime. Most of these use the same shell and are differentiated by their BIOS and components, the latter of which were altered to fix hardware bug and/or reduce manufacturing costs. The most desperate overhaul was the PS one (lowercase intended), which used a new, smaller casing and had exclusive admission to an LCD screen add-on that made it semi-portable (contrary to popular conventionalities, information technology did non introduce the grey tiled menu screen and reverb effects for the CD player; these were available on units sold in Europe from the very kickoff). It was released around the launch of the PlayStation 2 to extend the life of the PlayStation.
  • Regional Bonus: Initially, the CD player's reverberation effects - and, past extension, the grey tile menu design as a whole - were features exclusive to earlier PlayStation models sold in PAL markets. It was simply with the release of the PS one 5 years later that these features were brought over to Japan and America, albeit slightly modified.
  • Truncated Theme Tune: When playing a PlayStation game on a PlayStation ii, it omits the first function of the logo blitheness (with the Sony Calculator Entertainment logo), and skips to the PlayStation logo note (this is because the offset office of the logo animation is how the PS1 checks to see if the panel BIOS boots up properly; because this bank check is already performed at the PS2 startup screen, doing information technology a 2nd time is unnecessary). Conversely, playing a non-NTSC-J game on earlier Japanese units (either by disc bandy or mod fleck) skips the PlayStation logo entirely note (this is considering the PlayStation logo's appearance is used to cheque to see if the disc is loaded properly, which includes Region Coding; because the lockout was circumvented, the bank check, and with it the logo animation, doesn't occur).
  • Video Game 3D Leap: The PlayStation was role of the generation where 3D graphics were brand new and everyone wanted to take advantage of the new tech. Sony's console famously hosted the 3D leaps of Final Fantasy (with Terminal Fantasy VII) and Metallic Gear (with Metallic Gear Solid), which went on to exist hailed as some of the nearly influential games in history. The Playstation too hosted the 3D leap of the Bubsy series with Bubsy 3D in Furbitten Planet, which is remembered as the poster kid for the Polygon Ceiling.

How To Add Policenauts To Playstation Classic,

Source: https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/PlayStation

Posted by: tremblaytagoink.blogspot.com

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